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Submitted Conference Content

Full name

Mark Levison

Job Scrum Trainer, Agile Coach
email mark [at] mlevison [dot] com
Phone number 6135913808
Company Agile Pain Relief Consulting
City (Country) Ottawa
Time 1h30
Type of Conference Conference-Workshop < 100 attendees
Level Beginner

Learning Scrum Through Games


Mark has over twenty years experience in the IT industry, working as a Developer, Manager, Technical Lead, Architect and Consultant. After ten years of working on and managing waterfall projects he discovered Agile in 2001. Working in a small company he introduced Agile methods one practice at a time. As an employee of Cognos, from 2006 - 2009, he introduced Scrum to the business and coached a number of teams. As part of that process he designed a Test Driven Development adoption strategy and introduced of a number of practices to support it. Mark is now an Certified Scrum Trainer and Agile Coach with Agile Pain Relief Consulting. He has introduced Scrum, Lean and other Agile methods to a number of organizations including: Export Development Canada, Industry Canada, a leading payroll and HR services company, Invision Inc - A leading ad planning provider for the media industry and a leading Job Search site. He coaches from Executive level to the individual developer and tester. Mark is an Agile Editor at InfoQ and has written dozens of articles on Agile topics and publishes a blog - Notes from a Tool User. Mark's training benefits from his study and writing on the neuroscience of learning: Learning Best Approaches for Your Brain.


Learn Scrum while building a Comic book. Attendees will work in teams of 5-6 to build a Comic book using paper, colored pencils, scissors, PostIt notes etc. Teams will work in 10 minute Sprints to complete some portion of the book. After each Sprint participants will be introduced to one new element of Scrum. Once they've learned the new element they will return to execution.



Benefits for the attendees

They will have a good basic understanding of Scrum. They will have gained this understanding from playing the game, not reading slides.

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